About | Avatarico
Special anti-COVID deal valid until the 5 of December 2024 REQUEST

ABOUT

We have done research in VR since 2012. In 2014 we implemented VR into a real-life escape game and returned our investments in just 6 months. Next we developed a first-of-its-kind, multiplayer VR game in 2015. Now it's operated in more than 60 cities across America, Europe and Asia.

COMPANY OVERVIEW

Our team includes developers, writers and artists.
We develop products for the HTC Vive, Oculus Rift, Leap Motion and other VR devices.
We currently use C#, Unity 3d, Cinema 4D, 3Ds Max and Blender 3D.
2014
Established in December 2014. Developing the game ‘Cosmos’.
2015
Sold over 140 licences (20 partners around the world).
The AVATARICO LLC pioneered the creation and development of the VR Escape Room market in early 2015 and we’ve been steadily increasing our influence in the VR industry and expanding a global network of partners ever since.
2016
Developing ‘Mind Horror’ — sold over 300 licenses (45 partners around the world).
2017
Developing ‘Alice in Wonderland’ — sold over 500 licenses (70 partners around the world).
In just two years of activity, we have proved ourselves to be a reliable partner to more than 70 entrepreneurs around the world. Our partners run successful businesses, using games developed by our team and grow steadily, gaining the experience and consolidating the reputation of VR-entertainment providers.
future
We are always looking for a way to expand our horizons, and so, we are actively researching the ‘business VR’ segment of the industry to develop top-tier business VR solutions in the future.

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